
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdblender_material.pycomponent.jsonmaterial.tresoil_slick_iridescent.pypngio.pypreview.pngtest_package.pytexkit.pyverification/native.json
How it works
- Entry point
- generate
- Maps
- albedo, normal, roughness, metallic, height, ao
- Parameters
- pattern, film_min, film_max, scale, swirl, coverage, vividness, hue_shift and 2 more
- Presets
- default, harbour_water, soap_film, tempered_steel
- Tileable
- yes
- Command line
- python oil_slick_iridescent.py --size 1024 --seed 7 --preset NAME --out DIR [--width W --height H] [--set NAME=VALUE] [--directx-normal] [--orm]
- Godot material
- material.tres
- Blender builder
- blender_material.build_material(folder)
Recorded checks
godot 4.7.2.stable.official.ed1daf0bf
command_line_generates_declared_mapsmaps_decodemaps_have_declared_size_and_channelsmaps_tile_without_a_seamnormal_vectors_unit_length_facing_outmaps_carry_detailgodot_imports_the_mapsgodot_material_template_loads_every_mapgodot_compatibility_rendercapture_shows_the_textured_surfaceblender_builds_the_material
Limits to consider
Two-beam interference at normal incidence: colours do not shift with viewing angle, multiple reflections and absorption are ignored, and a metal substrate is approximated by a negative real reflection amplitude instead of a complex index, so temper colours are close but not exact. The colour-matching functions are an analytic Gaussian fit and the grey part of the film reflectance is partly removed for clearer hues, so this is a stylized rendering of thin-film colour rather than a spectral measurement. Film thickness comes from noise or bands, not from flow or oxidation physics. One still frame.