
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdcomponent.jsongraphcheck.pymaterial_toon_bands.pymeshcheck.pypreview.pngtest_material_toon_bands.pytest_package.pyverification/native.json
How it works
- Operator
- baltor.material_toon_bands
- Parameters
- material_name, lit_color, shadow_color, bands, light_direction, rim_color, rim_width, assign
- Result
- One emissive material with a node tree; assigned to the active object.
- Blender
- 4.2 or later
- Axes
- Blender Z up, -Y forward
- Units
- metres
Recorded checks
blender 5.2.1 LTS (hash 9e2066aef7ef built 2026-08-25 02:12:34)
addon_install_and_enableoperator_runs_with_defaultsblender_data_matches_coreaddon_disable_unregistersscript_mode_runsclean_reopen_addon_fileclean_reopen_script_filegltf_separate_exportengine_output_clean
Limits to consider
Stylized and not physically based: scene lights, shadows and bounce light do not affect it, because the light direction is a material parameter and the colour is emitted. The rim follows the facing angle, so flat faces seen edge-on darken entirely; it is not a true outline. Rendered here with Cycles CPU only. Verified in Blender 5.2.1; written for the 4.2 API.