
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdcomponent.jsongraphcheck.pymaterial_cavity_dirt.pymeshcheck.pypreview.pngtest_material_cavity_dirt.pytest_package.pyverification/native.json
How it works
- Operator
- baltor.material_cavity_dirt
- Parameters
- material_name, base_color, dirt_color, ao_distance, dirt_amount, streaks, streak_scale, assign
- Result
- One material with a node tree; assigned to the active object.
- Blender
- 4.2 or later
- Axes
- Blender Z up, -Y forward
- Units
- metres
Recorded checks
blender 5.2.1 LTS (hash 9e2066aef7ef built 2026-08-25 02:12:34)
addon_install_and_enableoperator_runs_with_defaultsblender_data_matches_coreaddon_disable_unregistersscript_mode_runsclean_reopen_addon_fileclean_reopen_script_filegltf_separate_exportengine_output_clean
Limits to consider
Cavities come from the Ambient Occlusion shader node: ray traced in Cycles, screen-space approximated in EEVEE, so results differ. Streaks follow object Z and do not know about ledges or drip sources. Dirt is colour and roughness only, without bump. Rendered here with Cycles CPU only. Verified in Blender 5.2.1; written for the 4.2 API.