
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdcomponent.jsonexample.gltffillet_polyline_2d.pymeshkit.pypreview.pngtest_package.pyverification/native.json
How it works
- Entry points
- fillet, perimeter, build, main
- Parameters
- radius, arc_segments
- Complexity
- O(n * arc_segments)
- Axes
- +Y up, metres; 2D (x, y) maps to (x, 0, -y)
Recorded checks
godot 4.7.2.stable.official.ed1daf0bf
generator_runs_system_pythongenerator_runs_verifier_pythongltf_strict_structureinterpreters_agreeexample_matches_generatorgodot_headless_gltf_loadgodot_compatibility_render
Limits to consider
Each corner is filleted on its own: where a shrunk radius takes half of an edge from both ends, the arcs meet but the radius is no longer the requested one. Self-intersecting input is not repaired. Arcs are polylines with arc_segments chords.