
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdcomponent.jsoncube_sphere.pyexample.gltfmeshkit.pypreview.pngtest_package.pyverification/native.json
How it works
- Entry points
- cube_to_sphere, cube_sphere, face_area_ratio, main
- Parameters
- radius, divisions, mapping
- Complexity
- O(divisions^2)
- Axes
- +Y up, metres
Recorded checks
godot 4.7.2.stable.official.ed1daf0bf
generator_runs_system_pythongenerator_runs_verifier_pythongltf_strict_structureinterpreters_agreeexample_matches_generatorgodot_headless_gltf_loadgodot_compatibility_render
Limits to consider
No texture coordinates in the welded mesh; per-face cube-map coordinates need the six faces split apart. Cells are even but not equal (largest over smallest area about 1.16 at 12 divisions with the equal_area mapping, about 4.2 with plain normalization).