
What this component contains
ATTRIBUTION.mdLICENSEREADME.mdclifford_torus.pycomponent.jsonexample.gltffourd.pypreview.pngtest_package.pyverification/native.json
How it works
- Entry points
- point, metric, area, solid_torus_volumes, is_clifford, stereographic_from, core_linking, image_radii and 6 more
- Outputs
- example.gltf
- Coordinates
- (cos u, sin u, cos v, sin v)/sqrt(2) in x, y, z, w; stereographic image from (0, 0, 0, 1), Godot/glTF +Y up
Recorded checks
godot 4.7.2.stable.official.ed1daf0bf
cli_rebuilds_examplegltf_structure_examplecli_example_runscli_example_gltf_structuregodot_loads_examplegodot_loads_cli_clifford_yzpreview_render
Limits to consider
The animation stores 16 keyframes per loop as morph targets (positions and normals), so between keyframes vertices move along chords and the surface shrinks slightly. Rotation planes containing w are refused because they carry points through the projection pole. The solid torus volumes come from Simpson's rule (error near 1e-10).